Who are those caped crusaders??? You decide! Now is the time to submit your DMAG mascot submissions. Our deadline is July 31st. Send all submissions to group_manager@d-mag.org. Once we get enough we will put up a webpage that will show all submissions prior to voting. Please send source files. This is your chance to be the representative mascot creator for DMAG the most awesome user group in the United States. Or maybe the world. :)
Well, June 9th is upon us, and that means it is time for our semi-annual suite drawing. Some lucky member will walk away with a full CS 5.5 suite from Adobe of their choice. That is one of the great benefits of being a DMAG member. So if you are on the fence about coming to the meetings and joining up, isn't that reason enough?
Yes, it is true we are in search of a mascot and hopefully one of the "Superhero" vein. You know, a hero that can mask at the speed of light, jump wide digital images in a single mouseclick, and stamp out evil noise where ever it is found. All in all, our DMAG hero should take no crop from anyone becasue that's how we roll!
So, what can you do?? Well put your pen to the test and start creating your own superhero digital artist. What's in it for you? We will give you a main article in DMAGAZINE which by the way is going to be comic themed. Cool huh???
Greetings crew, just thought I would do a random chime in before our next meeting and let you know what will be going on. This next meeting will be well worth the attendance and membership fee. I will be raffling Magic Bullet Looks and Knoll Light Factory from Red Giant Software. These are two awesome products that everyone really ought to think about owning. And if you see this post, and have a look at Red Giants website and decide you can't wait for the meeting Red Giant has given us a 15% discount on their products from 5/9-5/13. Not bad huh? Well I try. Anyhow, if you are interested drop me an email and I will send you the discount code. You must be a paid member for this discount.
Submitted by bthompson5 on Thu, 03/10/2011 - 23:50
There has been some confusion about our monthly meeting times. Just as a reminder, we meet the second Thursday of each month at Spencerian College at 6:45pm.
Those of you who attended the March 2011 DMAG meeting at Spencerian tonight had a nice treat: being the first to set eyes on the Spring 2011 issue of DMAGAZINE!!!
That's right. It's here. Nearly 10 months in the making, this highly anticipated issue is 100% finished - and while we've been extremely proud of both issues and hate to choose between them, we do feel that this one might be even bigger and better than the first one.
We're also working on our next issue right now. Email editor@d-mag.org if you (or anyone you know) would like to submit your work or help out with the issue.
I am very pleased to announce that Cinema 4D has come onboard as one of our Premiere Sponsors. For those of you whom have never heard of Cinema 4D, it is a product that IMHO is a very easy to use, but extremely powerful, and affordable 3D development option over 3D Studio Max.
You may ask yourself, why do I need it? Well, if you have ever worked with the 3D capabilities of either Photoshop or Illustrator, and been very frustrated, then this program is for you. It's text rendering capabilities alone make it worth the purchase price.
How does saving up to $600 sound on purchases of Adobe CS5 and other products? Fantastic? That's what I thought! This is a members only discount, so if you haven't joined DMAG yet to find out what we are all about and how to get even more benefits from us, then now is the time!
3D Invigorator is a 3d rendering plug-in that leaves Photoshop's 3d features in the dust. It also works with older versions of Photoshop, back to CS2 I believe. CS2 & CS3 did not include any 3d features of their own, so this is a plus if you are a user of an older version of Adobe Photoshop. Reguardless of you version number, this is a handy plug-in if you are someone who likes to work with 3d.
The software is easy enough to get started with. Before opening the plug-in, it would be wise to turn your layer into a smart object. That way, it will be possible to go back into the plug-in and make tweaks and changes easily. Below is the general interface: